Skip to content
Welcome To Our Store.
100,000+ Products for Home, Medical, Office & Classroom Needs
Search
Skip to product information
1 of 1

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - Paperback

$67.48 USD
$67.48 USD
Sale Sold out
Shipping calculated at checkout.
In stock (100 units), ready to be shipped

Available Offers

Fastest Delivery Tomorrow With Vip DealOrder within 1 hr 8 mins.

Instant 10% Discount On HDFC Banks Credit/Debit Cards EMI and CreditCard

Secure checkout with
  • American Express
  • Apple Pay
  • Diners Club
  • Discover
  • Google Pay
  • Mastercard
  • PayPal
  • Shop Pay
  • Visa
  • Daily deals
  • Return policy
  • Payment method
  • Help center 24/7

Flight Range: Up to 1,000 meters (3,280 feet)

Maximum Speed: 45 kilometers per hour (28 miles per hour)

For all orders exceeding a value of 100USD shipping is offered for free.

Returns will be accepted for up to 10 days of Customer’s receipt or tracking number on unworn items. You, as a Customer, are obliged to inform us via email before you return the item.

Otherwise, standard shipping charges apply. Check out our delivery Terms & Conditions for more details.

View Product Details
Shopping cart
Product Product subtotal Quantity Price Product subtotal
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - Paperback
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - Paperback
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - Paperback
$67.48/ea
$0.00
$67.48/ea $0.00

Product Description

by Kenwright (Author)

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations aims to be your guide to harnessing the power of modern web graphics technologies for creating stunning visual effects, simulations, and interactive experiences on the web.

The web is evolving at a rapid pace, and with the advent of WebGPU and WGSL (WebGPU Shading Language), web developers now have access to a low-level, high-performance graphics API and a modern shading language tailored specifically for the web platform. These technologies open up a world of possibilities for pushing the boundaries of what's achievable in web-based graphics and simulations.

In this book, we'll dive deep into practical examples that demonstrate the capabilities of WebGPU and WGSL. From generating intricate fractal patterns to simulating dynamic particle systems, from crafting lifelike image effects to implementing real-time ray tracing, we'll explore a wide range of topics, each accompanied by hands-on examples and detailed explanations.

Whether you're a seasoned web developer looking to expand your skills into the realm of advanced graphics programming or a newcomer eager to explore the possibilities of web-based visual computing, this book has something for you. Each chapter is designed to be accessible yet informative, guiding you through the process of implementing complex graphics techniques in a clear and concise manner.

At the end of this book, you'll have a solid understanding of how to leverage WebGPU and WGSL to create stunning visual experiences that run seamlessly in modern web browsers. Whether you're building interactive data visualizations, immersive games, or cutting-edge web applications, the knowledge and skills gained from this book will empower you to push the boundaries of web graphics and unlock new creative possibilities.
Number of Pages: 282
Dimensions: 0.59 x 10 x 7 IN
Publication Date: March 17, 2024
you might like