Skip to content
Welcome To Our Store.
100,000+ Products for Home, Medical, Office & Classroom Needs
Search
Skip to product information
1 of 1

TDM500 Classic Fantasy - Hardcover

$64.73 USD
$64.73 USD
Sale Sold out
Shipping calculated at checkout.
In stock (100 units), ready to be shipped

Available Offers

Fastest Delivery Tomorrow With Vip DealOrder within 1 hr 8 mins.

Instant 10% Discount On HDFC Banks Credit/Debit Cards EMI and CreditCard

Secure checkout with
  • American Express
  • Apple Pay
  • Diners Club
  • Discover
  • Google Pay
  • Mastercard
  • PayPal
  • Shop Pay
  • Visa

Flight Range: Up to 1,000 meters (3,280 feet)

Maximum Speed: 45 kilometers per hour (28 miles per hour)

For all orders exceeding a value of 100USD shipping is offered for free.

Returns will be accepted for up to 10 days of Customer’s receipt or tracking number on unworn items. You, as a Customer, are obliged to inform us via email before you return the item.

Otherwise, standard shipping charges apply. Check out our delivery Terms & Conditions for more details.

View Product Details
Shopping cart
Product Product subtotal Quantity Price Product subtotal
TDM500 Classic Fantasy - Hardcover
TDM500 Classic Fantasy - Hardcover
TDM500 Classic Fantasy - Hardcover
$64.73/ea
$0.00
$64.73/ea $0.00

Product Description

by Rodney Leary (Author)

Traditional dungeoneering adventures d100 style Return to the excitement of yesteryear with this Mythras supplement. Classic Fantasy brings Old School dungeon crawls the to the Mythras rules. This 336 page book contains everything you need to emulate the fun of class and level based adventuring, against the classic coterie of monsters, with the classic coterie of spells If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic-user, paladin and more. Choose your race - human or demihuman - and then customise according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, tailoring them to the nuances of the Mythras system. Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement. And of course, no book like this would be complete without monsters to kill and treasure to take All the old favourites are here, from Basilisks to Displacer Cats, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party. Find your warrior, magic-user, cleric and thief. Grab your iron rations, 10 foot poles, mirrors, holy symbols and iron spikes, Locate the nearest tavern and discover where the nearest dungeon lies - then form your marching order and prepare to break down doors, check for traps and, above all, Be prepared to roll for initiative 11 Character Classes 7 Character Races Full rules for Passions as Alignments Miniatures and battle-board combat Arcane and Divine spells, with spell lists 40+ monsters and full rules for Treasure Over 100 magic items Deities of the World of Greymoor This is not a standalone game. Games Masters and players will need access to the Mythras rules, although other d100 systems may suffice.

Number of Pages: 338
Dimensions: 0.81 x 11 x 8.5 IN
Publication Date: February 02, 2021
you might like