Skip to content
Welcome To Our Store.
100,000+ Products for Home, Medical, Office & Classroom Needs
Search
Skip to product information
1 of 1

Gamer Nation: The Rise of Modern Gaming and the Compulsion to Play Again - Hardcover

$25.00 USD
$25.00 USD
Sale Sold out
Shipping calculated at checkout.
In stock (100 units), ready to be shipped

Available Offers

Fastest Delivery Tomorrow With Vip DealOrder within 1 hr 8 mins.

Instant 10% Discount On HDFC Banks Credit/Debit Cards EMI and CreditCard

Secure checkout with
  • American Express
  • Apple Pay
  • Diners Club
  • Discover
  • Google Pay
  • Mastercard
  • PayPal
  • Shop Pay
  • Visa

Flight Range: Up to 1,000 meters (3,280 feet)

Maximum Speed: 45 kilometers per hour (28 miles per hour)

For all orders exceeding a value of 100USD shipping is offered for free.

Returns will be accepted for up to 10 days of Customer’s receipt or tracking number on unworn items. You, as a Customer, are obliged to inform us via email before you return the item.

Otherwise, standard shipping charges apply. Check out our delivery Terms & Conditions for more details.

View Product Details
Shopping cart
Product Product subtotal Quantity Price Product subtotal
Gamer Nation: The Rise of Modern Gaming and the Compulsion to Play Again - Hardcover
Gamer Nation: The Rise of Modern Gaming and the Compulsion to Play Again - Hardcover
Gamer Nation: The Rise of Modern Gaming and the Compulsion to Play Again - Hardcover
$25.00/ea
$0.00
$25.00/ea $0.00

Product Description

by Eric Geissinger (Author)

A tech-industry insider takes a critical look at the effect games are having on our short- and long-term happiness and assesses the cultural prospects of a society increasingly obsessed with gaming.The American "game economy" has become an enormous enterprise, devouring roughly one-ninth of America's entire economic output. This overview of arguably the most influential segment of the entertainment industry examines the perspectives of gaming enthusiasts, addicts, designers, arcade owners, psychologists, philosophers, and more. Weighing the positive and negative aspects of games, the author considers their effect not only upon the players but upon culture and society. What trade-offs are being made when people play games for twenty-plus hours a week?The author puts particular emphasis on Candy Crush, whose enormous popularity has left all other games far behind. Since 2013 it has been installed over a billion times and its simplicity has disrupted previous game-design assumptions, proving new games don't have to be sophisticated and graphically immersive.He also offers insights from interviews with experts on the mechanics of manipulation. Sophisticated psychological tools are used to design games that are compelling, irresistible, and possibly addicting. In a few case, obsessive game-playing has been the cause of death.Whether you enjoy games as a harmless pastime or are suspicious of their effects on the quality of your family's life, you'll want to read this wide-ranching exploration of the growing game phenomenon.

Author Biography

Eric Geissinger is the author of Virtual Billions: The Genius, the Drug Lord, and the Ivy League Twins behind the Rise of Bitcoin. He has worked as a technical writer for Silicon Valley software companies for seventeen years. His short fiction and poetry have appeared in several literary journals. He lives in the Finger Lakes region of New York with his wife and two daughters.

Number of Pages: 277
Dimensions: 1.1 x 9.2 x 6.3 IN
Publication Date: July 31, 2018
you might like