Skip to content
Welcome To Our Store.
100,000+ Products for Home, Medical, Office & Classroom Needs
Search
Skip to product information
1 of 1

6-Week Curriculum: S.T.E.A.M - Paperback

$43.20 USD
$43.20 USD
Sale Sold out
Shipping calculated at checkout.
In stock (100 units), ready to be shipped

Available Offers

Fastest Delivery Tomorrow With Vip DealOrder within 1 hr 8 mins.

Instant 10% Discount On HDFC Banks Credit/Debit Cards EMI and CreditCard

Secure checkout with
  • American Express
  • Apple Pay
  • Diners Club
  • Discover
  • Google Pay
  • Mastercard
  • PayPal
  • Shop Pay
  • Visa
  • Daily deals
  • Return policy
  • Payment method
  • Help center 24/7

Flight Range: Up to 1,000 meters (3,280 feet)

Maximum Speed: 45 kilometers per hour (28 miles per hour)

For all orders exceeding a value of 100USD shipping is offered for free.

Returns will be accepted for up to 10 days of Customer’s receipt or tracking number on unworn items. You, as a Customer, are obliged to inform us via email before you return the item.

Otherwise, standard shipping charges apply. Check out our delivery Terms & Conditions for more details.

View Product Details
Shopping cart
Product Product subtotal Quantity Price Product subtotal
6-Week Curriculum: S.T.E.A.M - Paperback
6-Week Curriculum: S.T.E.A.M - Paperback
6-Week Curriculum: S.T.E.A.M - Paperback
$43.20/ea
$0.00
$43.20/ea $0.00

Product Description

by Hailey Hershberger (Author)

6-Week STEAM Curriculum


The STEAM Curriculum offers a comprehensive, hands-on learning experience that introduces students to the principles of Science, Technology, Engineering, Arts, and Mathematics (STEAM), fostering innovation and problem-solving skills. Over six weeks, participants engage in a series of structured activities and challenges designed to deepen their understanding of STEAM concepts, while also encouraging creativity and collaboration.


Week 1: Introduction to STEAM and Design Thinking

Students begin by exploring the fundamentals of STEAM, including key concepts and potential career paths. They are introduced to the Design Thinking process, a problem-solving approach that emphasizes empathy, brainstorming, and iteration. By working in teams, students participate in a design challenge, identifying real-world problems and developing innovative solutions using design thinking principles.


Week 2: Science and Technology

This week delves into essential scientific principles such as physics, chemistry, and biology. Students also explore different technologies like coding, robotics, and electronics. Through hands-on activities, they build and program robots, create circuits, and conduct engaging science experiments, applying theoretical knowledge to practical scenarios.


Week 3: Engineering and Math

Participants are introduced to various engineering fields (e.g., civil, mechanical, aerospace) and engage in math activities and games that reinforce important concepts such as geometry, algebra, and statistics. The highlight of the week is a design challenge, where students collaborate to design and construct a structure using engineering principles, further developing critical thinking and teamwork.


Week 4: Arts and Creativity

This week emphasizes the creative side of STEAM, exploring different art forms such as drawing, painting, sculpture, and music. Students learn how creativity intersects with STEAM and work in teams to develop a creative project, such as a multimedia presentation or performance, blending the arts with scientific and technological themes.


Week 5: Computer Science and Data Science

Students are introduced to fundamental computer science concepts (e.g., programming, web development) as well as data science, which includes data analysis and visualization. Through practical exercises, they learn how to code websites, write programs, and analyze data, applying digital skills to solve real-world problems.


Week 6: Culminating Project

In the final week, students put all their acquired skills to the test. Working in teams, they identify a real-world problem and use their STEAM knowledge to develop and prototype an innovative solution. The camp culminates with final presentations, where students showcase their projects and solutions to a panel of judges or the larger community, celebrating their accomplishments.


This STEAM Curriculum offers a unique blend of creativity, innovation, and critical thinking, equipping students with the tools they need for future success in STEAM fields.

Number of Pages: 100
Dimensions: 0.21 x 11 x 8.5 IN
Publication Date: July 01, 2023
Large Print: Yes
you might like